A Walk in the Dark A look in to the mind of an RPG designer



The Vortex Bag

While I'm editing the rather large campaign The Heart of Fire, I figure I'd share a few of the elements from it that aren't quite spoilers but give a sense of the things I'm trying to do with this module.

Let's start off simple with a rather dangerous discovery: what if there was a Bag of Holding that is flawed, causing the pocket dimension within the bag to begin imploding?

The Vortex Bag is a seemingly innocuous bag, very similar in appearance to the traditional Bag of Holding, except that once it's open will suck in everything in the area and, once inside, begins to crush it with powerful force. The only way to avoid it is to try to crawl out of it or destroy the bag. And if one starts to bash at the bag while there are people still inside, those victims may not appreciate it much.

Hope you enjoy. Until the release of The Heart of Fire, I may be releasing a few other things. It's just so hard to decide what to reveal without spoiling it... 🙂


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  1. I like it. I really like it. This is going to go into my home game (making it one of 3 magic items), but I’m really tempted to up the threat of it, as I want something like this to be a noteworthy encounter in and of itself.

  2. Excellent trap, that will be very fun to spring on the players.
    There was an old Dragon article, ‘the ecology of the bag of devouring’ I think it was called, during the 2e days, that this reminds me of.