A Walk in the Dark A look in to the mind of an RPG designer


1Jan/19Off

A New Year

Holy hell, has it really been ten months since I've posted on this site? I gotta start remembering this thing exists.

BIG EXPLOSIONS!!!

Well it has finally come and gone... 2018 has been the longest decade in my life, and I think I can say the same for many of you out there.

Looking Back

There have been a few people posting about what their highlights for the past year were. Well, here are mine:

  • Published Festival of Magic on the DM's Guild, which - in comparison to everything I've published - is one of my personal favorites.
  • Funded the Kickstarter for the 5th Edition conversion of A Night in Seyvoth Manor, and delivered the product before Halloween. It has since become my one and only "Copper seller" on DriveThruRPG.
  • Had my craptastic Bahamut, The Platinum Dragon - which is literally nothing but a stat block, a shoddy one at that, and contains no lore or art - become a "Copper seller" on the DM's Guild. I mention this only because, so far, it is the only Copper product I've done on my own in the DMG.
  • Collaborated on Storm King's Barrows: Tombs and Crypts of the North, which has since become a "Silver seller" on the DM's Guild. Not my best work, but arguably my most revenue-producing thing all year.
  • Released The Absent-Minded Alchemist, which was a bit of a "meh" product to start but was easy to convert from 4E.
  • Funded another Kickstarter for my social adventure Uninvited Guests, which has since been renamed to Party Crashers. This Kickstarter was a "proof of concept" - to see if I can do quick and dirty one-offs with a low funding goal - and it worked, so expect me to do more of this in the coming year.
  • Launched a Patreon! And the TWO backers I have so far are getting lonely, so...

That's pretty much it. It's not a lot... At a personal level, 2018 has been somewhat difficult in terms of my home life and my financial situation, and those situations are, by nature, not conducive to creativity, so I've been in a bit of a rut. But, all in all, it went better than 2017 in some regards, so there's that.

Looking Forward

So what does 2019 have in store? Honestly, I don't know yet... But here are some goals.

  • Finish Uninvited Guests Party Crashers in the near future.
  • Do several more Kickstarters like
    Uninvited Guests Party Crashers over the course of the year.
  • See what the hell I'm finally going to do with the complete The Coming Dark campaign as well as Atomic Age. There's a lot to be done on those, and I question whether the effort is worth it right now.
  • Cater to my Patreon backers more, in that I'll be creating more "behind the scenes" posts and videos (maybe). In the meantime, hope to get more than... well... two... Patreon backers.
  • Hopefully set up a regular game with... somebody...
  • Maybe go to GenCon. I don't know yet... I need to see if the expense really is worth it.
  • Sort out my personal and financial situations so that I can do this kind of stuff more readily and with less guilt.

If you're reading this, you're one of the reasons I press on. Thank you for your support, and I hope to show you a lot more cool things in 2019.

Ever forward.

27Jan/18Off

Zoinks!

"A Night in Seyvoth Manor" for 5E

In case you are not aware, we're running a Kickstarter for the 5th Edition conversion of our ENnie-nominated adventure A Night in Seyvoth Manor that is already 300% funded!

We continue to be overwhelmed... Over 300% funded?!? Never imagined we would get that far, and we're eternally grateful for that!

The only stretch goal we've had so far is the creation of pre-generated characters, and we had a bit of a crazy idea with that that we're wondering if we can make it work: create two groups of characters...

  1. The original Scooby Gang - Fred, Daphne, Velma, Shaggy and Scooby
  2. The "new" Scooby Gang from Buffy the Vampire Slayer - Buffy, Willow, Xander, Giles and Cordelia

This of course brought up some questions... like what would the races and classes be? So far this is what we've come up with:

ORIGINAL Scooby Gang:

Fred: Human Paladin

Daphne: Elven rogue

Velma: Lore-heavy mage, either a halfling or a gnome

Shaggy and Scooby: ... Oh boy... Let me come back to this one later.

NEW Scooby Gang:

Buffy: Human monk

Willow: Half-elf warlock

Xander: Halfling bard

Giles: Elf or maybe human... and I'm debating either a cleric or a lore-heavy mage

Cordelia: Human or elf, sorceress (wild magic), heavy on Charisma

Now, let's get back to Shaggy and Scooby... Neither of these are "characters" in the D&D sense of the world, so we'll have to take some liberties. I've asked this question on Twitter and I've come up with two possibilities:

Shaggy and Scooby are the SAME CHARACTER: As above, Shaggy is a Druid with wild-shape that can only convert to one type of animal... a Great Dane (we can go with the Mastiff stat block).

Scooby is the main character, and Shaggy is the animal companion: Let's face it... Shaggy is not worthy of being a PC, and if anything he's Scooby's sidekick. So make Scooby a class capable of either an animal companion (ranger?) or a familiar (mage?), and make Shaggy that semi-useless familiar.

Personally I'm leaning towards the first option, but that introduces another problem: there are only four characters, when we kinda need five. So who should the fifth character be? None other than Scrappy as, you guessed it, a gnome barbarian!

So, since we've gotten this far without mentioning stretch goals, I'm going to see about stylizing these character sheets as best I can and including a portrait for each character by the lovely and talented Val "Kick Girl" Hochberg! We're also going to see about working them in to a cover in such a way that doesn't get us sued by Hanna-Barbara.

We've considered creating other types of characters, some that are more down to Earth and fitting the theme like Van Helsing, Blade, etc... but the above somehow feels most appropriate.

Anwyay... We keep trudging foward! Five days left! Tell your friends!